Real coding sessions · never self-reported
Released v26.09.0 and synced branches to origin
Previous best: 26 lines
Cut v26.09.0, merged main into demo-mode, and pushed both branches with the release tag to origin.
Fixed cache poisoning in settings retrieval
Previous best: 4 lines
Resolved a bug where cached default values caused JSON decode errors on subsequent setting lookups.
Fixed dev environment database connection and seeded initial data
Welcome back
Corrected `.env` configuration to use MySQL instead of SQLite, then ran migrations and seeding to bring the stack online at localhost.
Fixed QRP scoring to judge per-mode ceilings independently
816 sessions tracked this week across all builders
Corrected Winter Field Day scoring to apply separate power limits for phone and CW/Digital contacts instead of collapsing to the lowest ceiling.
Eliminated the sidebar collapse flash on page load
7746 sessions tracked this month across all builders
Removed the visual flash that appeared when the sidebar loaded with its collapse state.
Built SFTP server with SSH key authentication
Previous best: 2,740 lines
Implemented SFTP server with SSH key support and debugged Kubernetes networking for external access.
Sorted known games and added Eco server support
761 sessions tracked this week across all builders
Split the catalog into known and other games, added Eco server support.
Added interactive setup prompts for Palworld servers
796 sessions tracked this week across all builders
Made Palworld servers ask for configuration settings when admins create them.
Built node details modal showing connection status and info
820 sessions tracked this week across all builders
Added a node details modal to the nodes page displaying identity, connection state, and system information.
Improved node server placement and badge readability
944 sessions tracked this week across all builders
Fixed badge contrast in the UI and improved Steam server placement to work based on node capabilities.
Fixed SteamCMD home directory support for agent deployment
956 sessions tracked this week across all builders
Fixed SteamCMD setup so it can properly store login and cache data on remote agents.
Converted API credential tests from mocks to real data
1523 sessions tracked this week across all builders
Rewrote API key tests to run against real data instead of mocks.